At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.
It’s the year 2044, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world.?For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.??
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century.?And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.?
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A world at stake.
A quest for the ultimate prize.
Are you ready?
–?Bloomberg, Best Books of 2016
“The science-fiction writer John Scalzi has aptly referred to READY PLAYER ONE as a “nerdgasm” [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture…But Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative.”—Janet Maslin, The New York Times
“Triggers memories and emotions embedded in the psyche of a generation...[Cline crafts] a fresh and imaginative world from our old toy box, and finds significance in there among the collectibles. ?A-”—Entertainment Weekly
“A most excellent ride…the conceit is a smart one, and we happily root for [the heroes] on their quest…fully satisfying.”—Boston Globe
“Enchanting…Willy Wonka meets the Matrix. This novel undoubtedly qualifies Cline as the hottest geek on the planet right now. [But] you don't have to be a geek to get it.”—USA Today?
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“Ridiculously fun and large-hearted, and you don't have to remember the Reagan administration to love it…[Cline] takes a far-out premise and engages the reader instantly…You'll wish you could make it go on and on.”—NPR.org
“A fun, funny and fabulously entertaining first novel…This novel's large dose of 1980s trivia is a delight…[but] even readers who need Google to identify Commodore 64 or Inky, Blinky, Pinky and Clyde, will enjoy this memorabilian feast.”—Cleveland Plain Dealer
“The grown-up's 'Harry Potter’…the mystery and fantasy in this novel weaves itself in the most delightful way, and the details that make up Mr. Cline's world are simply astounding.?READY PLAYER ONE?has it all.”—Huffington Post
“Incredibly entertaining…Drawing on everything from "Back to the Future" to Roald Dahl to Neal Stephenson's groundbreaking "Snow Crash," Cline has made?READY PLAYER ONE?a geek fantasia, '80s culture memoir and commentary on the future of online behavior all at once.”—Austin American-Statesman
"READY PLAYER ONE?is the ultimate lottery ticket."—New York Daily News
"This non-gamer loved every page of READY PLAYER ONE."—Charlaine Harris, #1 New York Times bestselling author of the Sookie Stackhouse series
“A treasure for anyone already nostalgic for the late 20th century. . . But it’s also a great read for anyone who likes a good book.”—Wired.com
“Gorgeously geeky, superbly entertaining, this really is a spectacularly successful debut.”—Daily Mail (UK)
“A gunshot of fun with a wicked sense of timing and a cast of characters that you're pumping your fist in the air with whenever they succeed. I haven't been this much on the edge of my seat for an ending in years.”—Chicago Reader
“A rollicking, surprise-laden, potboiling, thrilling adventure story…. I loved every sentence of this book”—Mark Frauenfelder, BoingBoing
"A 'frakking' good read [featuring] incredible creative detail…I grinned at the sheer audacity of Cline's imagination.”—Milwaukee Journal Sentinel
“[A] fantastic page-turner….READY PLAYER ONE?may be science fiction, but it's also written for people who have never picked up an SF novel in their lives…"—Annalee Newitz, io9.com
"Fascinating and imaginative…It's non-stop action when gamers must navigate clever puzzles and outwit determined enemies in a virtual world in order to save a real one. Readers are in for a wild ride."—Terry Brooks, #1 New York Times bestselling author of the Shannara series
“I was blown away by this book…A book of ideas, a potboiler, a game-within-a-novel, a serious science-fiction epic, a comic pop culture mash-up–call this novel what you will, but READY PLAYER ONE will defy every label you try to put on it. Here, finally, is this generation’s Neuromancer.”—Will Lavender, New York Times bestselling author of Dominance
“I really, really loved READY PLAYER ONE…Cline expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future.”— Daniel H. Wilson, New York Times bestselling author of Robopocalypse?
“A nerdgasm…imagine Dungeons and Dragons and an 80s video arcade made hot, sweet love, and their child was raised in Azeroth.”—John Scalzi, New York Times bestselling author of Old Man’s War
“Completely fricking awesome...This book pleased every geeky bone in my geeky body. ?I felt like it was written just for me.”—Patrick Rothfuss, #1 New York Times bestselling author of The Wise Man’s Fear??
“An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe.”—Booklist, starred review?
"This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans… sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero.”—Publishers Weekly, Pick of the Week?
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这本书的想象力简直是突破天际,它不仅仅是关于游戏和科技,它更是对人类社会未来发展方向的一种大胆预演和深刻反思。那位创造了虚拟世界的“上帝”的形象塑造得极其成功,他既是天才的化身,也是一个极度孤独和固执的理想主义者,他留下的遗产与其说是一个游戏,不如说是一场巨大的社会实验。阅读过程中,我不断地在思考:当虚拟体验的逼真程度超越现实时,我们如何定义“真实”?这种宏大的命题被包裹在快节奏的动作场面和惊险的追逐戏中,使得严肃的讨论丝毫不显沉闷,反而充满了引人入胜的戏剧张力。这种将深刻的社会学思考融入大众娱乐文本的能力,绝对是这本书最值得称赞的一点,它让不同层次的读者都能从中获得属于自己的乐趣和启示。
评分从文学性的角度来看,这本书在人物塑造方面展现出一种令人惊喜的深度,尤其是在描绘主角与孤独感、身份认同之间的挣扎时。表面上看,这是一个关于寻宝和高科技的狂欢,但深入挖掘,它触及了现代社会中个体如何在高压和信息爆炸的环境下寻找自我价值的核心命题。主角并非一个传统意义上的“完美英雄”,他的缺陷、他的犹豫、他对于现实世界的不适应,反而让这个角色显得无比立体和贴近人心。看到他如何在虚拟身份的光环和现实身份的卑微之间摇摆,那种挣扎和最终的蜕变,是非常有力量感的。作者没有简单地给出“逃避=胜利”的答案,而是通过情节的推进,巧妙地暗示了虚拟与现实的平衡点才是真正的“终极宝藏”,这种哲学思辨的融入,极大地提升了作品的层次感。
评分这本书简直是把怀旧情怀和未来科技完美地熔铸在了一起,读起来让人仿佛真的回到了那个充满像素和街机声的黄金年代,但同时又被拉入了一个光怪陆离、技术先进到令人咋舌的虚拟世界。作者的想象力实在令人佩服,他构建的这个数字乌托邦,其细节之丰富、逻辑之严密,都让人忍不住一页接一页地往下翻。那种对八零年代流行文化近乎偏执的了解和热爱,简直就像作者本人就是那个时代的原住民,每一个引用的梗、每一个隐藏的彩蛋,都像是对老玩家们发出的专属“暗号”。我尤其欣赏其中关于“逃避现实”的主题探讨,虚拟世界固然诱人,但最终,我们还是要面对真实生活中的困境与成长。整个故事的节奏把控得极佳,高潮迭起,紧张刺激,阅读体验酣畅淋漓,读完之后还会让人意犹未尽,忍不住回味那些错综复杂的线索和人物的命运抉择。
评分我必须承认,这本书的叙事结构非常巧妙,它不仅仅是一个简单的冒险故事,更像是一部层层剥开的侦探小说,只不过“谜题”的线索散落在整个数字宇宙的角落里。作者用一种近乎百科全书式的笔触,描绘了一个庞大且具有生命力的虚拟生态系统,其中的规则、派系斗争,乃至经济体系,都构建得异常真实可信。当我跟随主角的视角去探索那些隐藏的关卡和古老的密室时,我能清晰地感受到那种探索未知和解开谜团带来的巨大满足感。它成功地挑战了传统叙事模式,让读者不再是被动的接受者,而是主动的参与者,甚至会不自觉地在脑海中复盘每一个线索,试图比主角更早一步找到答案。这种互动性极强的阅读体验,是很多同类型作品难以企及的高度,让这本书的价值远超一般的娱乐消遣。
评分这本书的语言风格充满了活力和不羁,那种充满俚语和技术术语的混搭,非常精准地捕捉到了特定圈层人群的对话模式,使得阅读体验极具代入感和时代感。文字的画面感极强,仿佛每一个场景都能立刻被“播放”在脑海中,那种色彩的斑斓、速度的冲击、音效的震撼,都通过文字得到了淋漓尽致的展现。更难得的是,在如此炫目和快速的叙事节奏中,作者依然保持了叙事的清晰和逻辑的严谨性,读者很少会因为信息量过大而感到迷失。它成功地做到了让硬核的科技迷可以享受其技术细节,让喜欢纯粹冒险故事的读者可以沉浸于刺激的情节,这种跨越圈层的兼容性和魅力,是许多试图描绘未来世界的作品所欠缺的。它是一场真正的视听盛宴,只是所有的感官体验都由文字来完成。
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