Designing Interfaces

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Jenifer Tidwell
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O'Reilly Media 2005-11-28 Paperback 9780596008031

具體描述

Jenifer Tidwell是技術計算軟件廠商MathWorks公司的一名交互設計師和軟件工程師。她擅長設計和開發數據分析及可視化工具,最近正在為MATLAB 的數據工具進行新的設計。全世界有很多研究人員、學生和工程師使用MATLAB來開發汽車、飛機、蛋白質和宇宙理論等。她在網站設計方麵也很有名,很早的時候就是一名RIA(Rich Internet Application)技術的倡導者,並在2000年初協助設計和開發瞭Curl。

Jenifer在麻省理工學院接受技術教育,並在馬薩諸塞州藝術學院學習設計,但她一直沒有停止學習。她從1997年開始研究用戶界麵模式。 Jenifer熱愛攝影和寫作,並熱衷於在新英格蘭地區進行戶外活動――騎車、劃船、滑雪、攀岩。她的個人網站地址是http: //jtidwell.net。

Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- Web applications, desktop software, even mobile devices - may give you the tools you need, but little guidance on how to use them well. UI designers over the years have refined the art of interface design, evolving many best practices and reusable ideas. If you learn these, and understand why the best user interfaces work so well, you too can design engaging and usable interfaces with less guesswork and more confidence. "Designing Interfaces" captures those best practices as design patterns - solutions to common design problems, tailored to the situation at hand. Each pattern contains practical advice that you can put to use immediately, plus a variety of examples illustrated in full color. You'll get recommendations, design alternatives, and warnings on when not to use them. Each chapter's introduction describes key design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color. These give you a deeper understanding of why the patterns work, and how to apply them with more insight. A book can't design an interface for you - no foolproof design process is given here - but "Designing Interfaces" does give you concrete ideas that you can mix and recombine as you see fit. Experienced designers can use it as a sourcebook of ideas. Novice designers will find a roadmap to the world of interface and interaction design, with enough guidance to start using these patterns immediately.

用戶評價

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##它介紹瞭我們平時忽略瞭的design pattern, 在設計ui前看一遍,, 可獲啟發

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##終於讀完瞭英文版!

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##比較清楚、一般簡潔、不怎麼引人入勝。一項一項地羅列設計模式,看得時候有一種翻詞典的感覺,甚至比翻詞典還要枯燥一點。當然這也沒辦法,此種工具書很難讓人充滿興趣。不過《CSS實戰手冊》http://www.douban.com/subject/2208550/ 這本,卻很通俗,也比較吸引人,更像是一本...  

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##“模式是某個對象的結構和行為上的特點”,這是一本關於界麵設計模式的書。為什麼界麵設計中模式很重要?因為—— 對設計師而言: - 模式捕捉瞭常用的結構,是關於best practice的總結和沉澱 - 模式可以快速復用,提供設計的模塊化素材 對使用者而言: - 界麵的習慣用法在增...  

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##PC端交互設計參考辭典,如果後續再齣一本針對移動端的,一定會受歡迎。

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