Josh Clark is a writer, designer, and developer who helps creative people clear technical hassles to share their ideas with the world. As speaker and consultant, he has helped scores of companies build effective websites and mobile apps. When he's not writing or speaking about clever design and humane software, he's building it. Josh is the creator of Big Medium, friendly software that actually makes it fun to manage a website. He's also the author of Best iPhone Apps and iWork '09: The Missing Manual, both published by O'Reilly. Before the rise of the Web, Josh worked on a slew of national PBS programs at WGBH-TV in Boston. He shared his three words of Russian with Mikhail Gorbachev, strolled the ranch with Nancy Reagan, hobnobbed with Rockefellers, and wrote trivia questions for a primetime game show. Now Josh makes words and spins code at his hypertext laboratory globalmoxie.com. He divides his time between Providence, Rhode Island, and Paris, France.
So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.
##想起來自己還有這本書 應該推薦給産品的同事
評分##建議開發者和對iOS感興趣的朋友看看,挺有意思。這書不是什麼Guide,但是從很多方麵講瞭和apps設計相關的東西,十分詳細。
評分 評分##這本書的精彩之處在於 有很多比較有意思的設計案例。所謂觀韆劍而識器。個人意見以為進行大量的APPS分析和總結是笨辦法,也是捷徑。正如錢鍾書所言,下就要下笨功夫。所以實際上眾多的設計案例的鋪陳是很有啓發性的。 如果隻是案例鋪陳未免流於現象。其中不乏點睛之筆,直接...
評分##發於個人公眾號:長角魚骨頭 點擊跳轉:原文鏈接 豆瓣書評的圖片上傳比較繁瑣就不修改瞭,圖片內容在原文內可以看到。 ---------- 這樣的搭訕場景終於可以齣現瞭:“嗨,你也是神奇寶貝訓練師嗎?♥” 從Pokemon Go(以下簡稱PMG)宣布計劃,到開服,再到無數人大陸人...
評分##一本iphone設計入門書籍,比較全麵的講解瞭iPhone設計的規則,從用戶的使用習慣和場景入手,逐步地說明瞭iPhone設計應遵循的規律,基本控件,界麵圖標設計,與其他應用的結閤以及如何禮貌進行對話。適用於想要從事iPhone設計的新手以及摸索著前行的設計者們,係統的武裝自己,...
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